The Gate of the Feral Gods (Dungeon Crawler Carl, #4)
Welcome to a world where failure is just another part of the adventure!

In Matt Dinniman’s latest installment of ‘Dungeon Crawler Carl,’ titled ‘The Gate of the Feral Gods’, readers are invited to join Carl and his eclectic crew as they once again plunge into the chaotic depths of a dungeon filled with bizarre challenges. With an impressive average rating of 4.58 based on over 31,000 ratings, this fourth book in the series promises a blend of humor, drama, and adventure that has delighted fans.
The story kicks off with a bang as Carl faces a unique challenge: ‘New Achievement! Total, Utter Failure.’ In less than five minutes, he bungles a quest. As if navigating a floating fortress populated by warrior gnomes and a haunted crypt laced with traps isn’t tough enough, Carl must rely on a motley crew of low-level crawlers—the type of players you’d expect to see at the bottom of the leaderboard in any video game—to assist him in tackling four formidable castles. Can these so-called ‘idiots’ aid in unlocking the stairwell to further adventures, or is Carl doomed to repeat his blunders?
Dinniman’s storytelling is characterized by its dark humor and tongue-in-cheek commentary on the tropes of the fantasy genre and gaming culture. The narrative structure supports the series’s exploration of themes such as teamwork, trust, and the unpredictability of failure—a notion that resonates with many readers.
As the pages turn, readers can expect to enjoy a richly developed world teeming with colorful characters, unexpected twists, and laugh-out-loud moments that capture the essence of dungeon crawling. With 586 pages of adventure ahead and a hefty 1564 reviews from fans, Carl’s journey continues to be one that readers love to share and discuss. Join him and his unlikely allies on the fifth floor of the dungeon—where nothing is ever as simple as it seems.
- My rating: 5/5
- Reading duration: Read in 5 days
- Number of pages: 586 Pages